Attributes

Demigods have 5 attributes: Prowess, Mettle, Awe, Judgement, and Wyrd. Conflicts will be settled in the game by rolling 2 six-sided dice, and adding them to one of these attributes.


 * Prowess measures your fighting ability, whatever your methods may consist of.
 * Mettle is how well you work under pressure, performing mostly mortal tasks. Use it to hack a computer, drive a car, etc.
 * Awe is a measure of your impressiveness- not necessarily your attractiveness.
 * Judgement is your perception and insight.
 * Wyrd indicates your aptitude for manipulating the supernatural world around you.

Attributes can range in value from -2 to +4. No combination of bonuses can ever give a single roll greater than +4. Assign the array of values listed in your Playbook, and then apply an extra +1 to one of them.